We make various games and ports runnable on small Linux handhelds and share them with the community. Recently I have been adding some Godot games and I'd love to include your games as well.
I know that sites such as itch.io are already distributing the files, but I like to ask for permission from the creator to make sure it is ok. You will of course be credited as the creator, and we do not need any source code or anything, just your permission to distribute.
Please let me know if you have any questions.
Your games would make a great addition to these small handhelds.
I haven't looked too deep into the project and I am not familiar with those devices but it seems like a cool idea. And as long as you don't sell the games I don't mind if you redistribute them for other platforms as long as credit is given.
You need to jump very close to the wall and then while executing the double jump hold into the wall and hit the jump button again and hold it down to get a height boost. The timing is a bit tricky tho. Hope this helps, and thanks for playing :)
However, you know what I do not love? The last segment in hard mode. I spent almost an entire hour dying over and over again and it was not enjoyable. Except it was because this game is amazing
a calming therapy of platforming realism abstraction weaved through emotions of pastel powdery compassion, rainy awe, massaging sharp sweetness and quick wittery.
side note: was impressed by the scarf physics were you using affine transformations for that?
Thanks for the flowery comment. About the scarf physics, they are rather simple. It is just a trail that starts from an origin point that interpolates between two position on the y axis to give the illusion of more movement than there actually is and to avoid sharp bends.
Oh I love this so much ♥♥♥ The game was a joy to play. The moveset was simple to learn and has a lot of possibilities for what you can do with it. The art was great, the movement was clean, the music cozy, and this game was generally fun to play! The day/night cycle was pretty cool, but I feel there could be more to it in terms of gameplay. Maybe areas only accessible at certain times or a change in moveset could occur. I do like it how it is tho
Getting all the pinwheels to spin was a fun little secret I just wanted to say that :) I totally would play more ♥
You can jump -> glide to the right -> double jump to get back You probably already figured it out but I'll post this for anyone else in this situation.
The pinwheels are just an optional collectable (spinning them lights the candles in the house). There are 5 of them. Thank you for playing, glad you enjoyed it.
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My name is Mackintosh541, and I am working on ports for the PortMaster Project.
https://github.com/christianhaitian/PortMaster
We make various games and ports runnable on small Linux handhelds and share them with the community. Recently I have been adding some Godot games and I'd love to include your games as well.
I know that sites such as itch.io are already distributing the files, but I like to ask for permission from the creator to make sure it is ok. You will of course be credited as the creator, and we do not need any source code or anything, just your permission to distribute.
Please let me know if you have any questions.
Your games would make a great addition to these small handhelds.
Thanks in advance!
Mackintosh541
I haven't looked too deep into the project and I am not familiar with those devices but it seems like a cool idea. And as long as you don't sell the games I don't mind if you redistribute them for other platforms as long as credit is given.
Thank you. The games will just be disturbed for free on the portmaster website where you will be given credit as the creator.
Can I live stream or post this game as a live game?
(This text was translated by deepl translation)
of course go ahead
Thank you!
I like this game this is really good but how, do i do wall jump out of doupel jump?
You need to jump very close to the wall and then while executing the double jump hold into the wall and hit the jump button again and hold it down to get a height boost.
The timing is a bit tricky tho.
Hope this helps, and thanks for playing :)
thanks this helped sorry for late reply
What a delightful little game, well done. Very satisfying placement of pinwheels. :-)
Thanks for playing :D
can't get past the first wall
same :(
There is a wall jump. Just press jump while sliding down and you will be able to scale any wall.
Hope that helps :D
There is no way I actually found this game again after 3 weeks of searching the pinwheels helped alot
Such an awesome game ! Fun and absolutely beautiful
25:48 115 deaths in Hard
12:08 42 deaths in Hard, 2 skips are still possible but harder
8:57, 37 deaths
Minor critique I feel like the death animation is too long, maybe should be shorter and weightier, but other than that I enjoyed the game.
Fun game!
Just love it TvT
Thank you :D
Clearly one of the games of all time. I love it.
However, you know what I do not love? The last segment in hard mode. I spent almost an entire hour dying over and over again and it was not enjoyable. Except it was because this game is amazing
I'm currently watching the vod of the stream you did. You sure were dying a lot. :D
a calming therapy of platforming realism abstraction weaved through emotions of pastel powdery compassion, rainy awe, massaging sharp sweetness and quick wittery.
side note:
was impressed by the scarf physics were you using affine transformations for that?
Thanks for the flowery comment.
About the scarf physics, they are rather simple. It is just a trail that starts from an origin point that interpolates between two position on the y axis to give the illusion of more movement than there actually is and to avoid sharp bends.
I like the new hard mode but after I do the triple jump at the triple jump tutorial I always hit a spike. Any tips?
I'm not sure what exactly you mean. If you could post a screenshot of where you are stuck at, I would be very happy to help.
Oh I love this so much ♥♥♥
The game was a joy to play. The moveset was simple to learn and has a lot of possibilities for what you can do with it. The art was great, the movement was clean, the music cozy, and this game was generally fun to play!
The day/night cycle was pretty cool, but I feel there could be more to it in terms of gameplay. Maybe areas only accessible at certain times or a change in moveset could occur. I do like it how it is tho
Getting all the pinwheels to spin was a fun little secret I just wanted to say that :)
I totally would play more ♥
Thank you so much for your comment :D
I'm glad you enjoyed your time with the game.
6 mins 48 seconds GG
GG
38 min GG
GG
Nice Game
Thank you :D
I think I soft locked myself, I can't find a way to get back to that platform after I died on top of it -.-
You can jump -> glide to the right -> double jump to get back
You probably already figured it out but I'll post this for anyone else in this situation.
just wanted to say, I beat it in 69 deaths. 10/10
Amazing game! Responsive, aesthetic and the difficulty is perfect.
Good work!
amazing mechanics and art
Balloon Snowman
I beat the game in 2:29, which is world record!
this game was actually pretty fun and i'm glad i found this! i beat the game in 17min and 28 deaths. btw what are the pin wheels for i found 4?
The pinwheels are just an optional collectable (spinning them lights the candles in the house). There are 5 of them.
Thank you for playing, glad you enjoyed it.
Challenging, but rewarding. A fun little solid platformer