Energy, Hud and Code
Teleportation:
the teleportation system is finally complete and working perfectly.
Menu Updates:
I remade the pause menu to make it more organized . There are now two tabs : pause and savepoint ( I need a better name for the savepoints ,so ideas are appreciated very much )
Hud:
There is now a health and a energy bar
Energy:
This basically replaces the super jumps available but is also going to be used with the glider and a new ability ;)
Code:
I remade some sections of the source code to make it easier to work with and also more performant ( at parts there was some yandere simulator level of code going on )
Story:
I worked out how I want to tell my story and what the pacing is going to look like , but do not worry I won't spoil anything
Steam:
I'm planning on putting my game on to steam if I can figure out how to do that , but don't expect this step too soon
More Stuff:
there is now a transition when changing level ... finally
travel is now only possible if you unlocked the savepoint already there is now a rest function at savepoints like in dark souls ( enemies respawn and your health refills
My next steps are going to be to add the new ability , add water physics and a new water enemy as well as the swamp / tree / water tilesets and decorations
thanks for keeping up with the development of " A World Abandoned "
join the discord https://discord.gg/Xwkghfr
Get A World Abandoned ... miz game jam version
A World Abandoned ... miz game jam version
Metroidvania
Status | In development |
Author | Michael Grieshofer |
Genre | Platformer, Fighting |
Tags | 2D, Exploration, Fast-Paced, gamepad, Metroidvania, nature, Sci-fi, Singleplayer, Space |
More posts
- Web VersionMar 15, 2021
- new weapons, metal scrap and effectsNov 02, 2020
- burst jump , cover art and polishOct 27, 2020
- Water, Upgrades and the TestroomOct 04, 2020
- Controls , Bugfixes and TutorialsAug 31, 2020
- Discord ServerAug 28, 2020
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